Feasibility of a Virtual Reality Interface for Shaping Compensation During Motor Rehabilitation

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Date Presented 3/31/2017

A custom virtual reality interface was designed to elicit high doses of reaching movements while shaping trunk compensations through real-time feedback. Through a small feasibility study, it was shown to be usable, motivating, engaging, and safe as the basis of a motor intervention.

Primary Author and Speaker: Matthew Foreman

Contributing Authors: Jack R. Engsberg

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