An Improved Perturbation Mechanism for Simulated Annealing Simulation1

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Abstract

Simulated annealing (SA) is being increasingly used for the generation of stochastic models of spatial phenomena because of its flexibility to integrate data of diverse types and scales. The major shortcoming of SA is the extensive CPU requirements. We present a perturbation mechanism that significantly improves the CPU speed. Two conventional perturbation mechanisms are to (1) randomly select two locations and swap their attribute values, or (2) visit a randomly selected location and draw a new value from the global histogram. The proposed perturbation mechanism is a modification of option 2: each candidate value is drawn from a local conditional distribution built with a template of kriging weights rather than from the global distribution. This results in accepting more perturbations and in perturbations that improve the variogram reproduction for short scale lags. We document the new method, the increased convergence speed, and the improved variogram reproduction. Implementation details of the method such as the size of the local neighborhood are considered.

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